July 9 Releae Notes - WvW Part

      July 9 Releae Notes - WvW Part

      World vs. World
      • Siege blueprints are no longer account-bound and can now be mailed to other players and traded on the Trading Post. Players who already have any siege blueprints and want the tradable version can either obtain another or use the one they have and then use the “2” skill to pack it up again.
      • The Outmanned buff has been renamed to Outnumbered.
      • Build Master: Decreases the amount of time it takes to build siege engines. Build Master has been added to the Ranks and Abilities tab.
        • Build Master I: Spend 4 supply at a time when building siege engines.
        • Build Master II: Spend 6 supply at a time when building siege engines.
        • Build Master III: Spend 8 supply at a time when building siege engines.
        • Build Master IV: Spend 10 supply at a time when building siege engines.

      • Repair Master: Decreases the amount of time it takes to repair walls or gates. Repair Master has been added to the Ranks and Abilities tab.
        • Repair Master I: Spend 4 supply at a time when repairing.
        • Repair Master II: Spend 6 supply at a time when repairing.
        • Repair Master III: Spend 8 supply at a time when repairing.
        • Repair Master IV: Spend 10 supply at a time when repairing.


      Source
      :mesm: Confunda :guard: Cruz Patronus
      The blueprints on TP should be cheaper than their cost at vendor. The demand will push the price up depending on the amount supplied. I am not too sure how many useless and unused blueprints there are, but don't tell me that it would be such a big market to push the prices much lower than vendor.

      The superior depend on this. And if people buy normal to repackage them and sell them as superior, the price of normal will go up too. The superior will have a premium of wood and mithril with added cost of a skill point (that one is the most variable and uncertain one).

      The wood and mithril tend to not offer any margins. The buy/sell prices are too close. That means that the only deciding factor should be the price of a skill point and the base blueprints needed.

      Take ACs. They should be in high demand. They are now 2s29c, you pay 4s58c + 2s (mithril) + 1s80c + ? skill point = 8s38c + ? Superior ACs are now 12s95c sale offer on TP. The volume offered and demanded are close. That means this should not move much, but there's the underlying normal AC, which has more demand than supply. My guess is a lot of people are now buying normal and making them into superior as that is the only trade where you get any profit. Simple buy->sell doesn't work.

      End of market analysis.

      Now why the fuck am I not able to make money on TP when I majored in economics? Oh yeah, that would be because I don't spend much time at the TP...QQ...at least that's what I'd like to think...
      Tal Emenar :guard: , Toru "Bruce Lee" Hikari :ele: , Faoilternan :necro: , kaspi for friends